Showing posts with label Pelt. Show all posts
Showing posts with label Pelt. Show all posts
Wednesday, 20 November 2013
Pre Heresy Luna Wolves Tactical Marine
First off, I know the mark of armour etc is not technically correct but this is just a test model for loads of stuff I wanted to try out. It was inspired by the reading of the Horus Heresy from The Black Library. The first time I read about Loken and the Luna Wolves Legion I wanted to do this!!!!
I used one of my Marines from my now dwindling stock of AOBR marines.
After doing some greenstuff bits ( I will do tutorials on these afterwards )
I primed the model in white GW Primer and from past experience with painting white on my Pre Heresy World Eater Marine I knew it should be better than painting from a black base.I followed this with a base coat of white.
Next I added a brown wash in the recesses being careful not to get any on the white armour.
I then painted up the base colours of the metal and fur etc.
last I tidied up the white armour and finished the rest of the model.
The final product. I am still not sure if I want to add weathering and battle damage to the model??
Hope it gives you some inspiration.
Vitor.
Saturday, 16 November 2013
Hobby 101 Sculpting Fur with Greenstuff Test
With my new found enthusiasm from reading the Horus Heresy
Books I wanted to paint up a Luna Wolf.
As part of this plan I wanted to add wolf fur to the model but didn’t want to use bits from the Space Wolves range although they are pretty cool and will probably be easier.
I wanted to try out my hand at sculpting fur from greenstuff. I did lots of research on various techniques and then set about my test patch.
To start with I took my surface, plastic, which would not stick too much to the greenstuff but allow me to work. Next roll out a small piece of greenstuff and flatten it into the desired shape you want, in this case it is just a test so flat and square. In my research before, I found people used sculpting tools like the picture below to create the fur effect.
I found it a bit to thick so I used the back of my hobby knife.
What you do is take your chosen sculpting tool and work from the bottom across and drag the edge of the tool downwards in short 'pulling down' strokes. Try and vary the length and direction/angle of each stroke to create a natural look. Once you have done the bottom row move to the next row above and repeat ensuring you overlap the bottom layer slightly.
As part of this plan I wanted to add wolf fur to the model but didn’t want to use bits from the Space Wolves range although they are pretty cool and will probably be easier.
I wanted to try out my hand at sculpting fur from greenstuff. I did lots of research on various techniques and then set about my test patch.
To start with I took my surface, plastic, which would not stick too much to the greenstuff but allow me to work. Next roll out a small piece of greenstuff and flatten it into the desired shape you want, in this case it is just a test so flat and square. In my research before, I found people used sculpting tools like the picture below to create the fur effect.
I found it a bit to thick so I used the back of my hobby knife.
What you do is take your chosen sculpting tool and work from the bottom across and drag the edge of the tool downwards in short 'pulling down' strokes. Try and vary the length and direction/angle of each stroke to create a natural look. Once you have done the bottom row move to the next row above and repeat ensuring you overlap the bottom layer slightly.
To enhance the natural look go back afterwards and use a ‘pushing up’ action to create some depth and a
different texture to areas for more interest and a natural look.
The idea of the test patch is just that, to try out what
works for you so don't worry about messing it up that the whole point.
Vitor
Subscribe to:
Posts (Atom)